Experience Front page
(Last updated 17/8 2007)
Experience improves player abilities during a match, but how players gain experience is not easy to figure out.
Experience for a match
Friendly 0,1 point
International friendly 0,2 point
League 1 point
Cup 2 point
National (Tournament) 10 point (All players receive points)
National (Friendly) 4 point (All players receive points)
With the implementation of substitutions and minute based training, gain of experience has been simplied a lot. From now on a player gains experience for that time he is on the pitch. By example, 45 minutes in a cup game, will give 1 point.
However he still needs 28 points to raise a level so no changes for that part.
National Team
The "formula" for National Tournament matches has been tested thoroughly and should be correct. About National Friendlies the 4 points are based on response from a U20 coach.
YP's
I have received lots of mail about YP's increasing to wretched experience after only a few matches, so I feel it is safe to conclude that these players can be "born" with some experience, so the first level will go very fast.
Is it possible to see how many points a player has earned?
No it's not! As with the regular skills, exp. levels has decimals, so it's not possible to get a precise number, but you can get an indication of the players current exp. level by using the methods mentioned below.
Coaching subjects
With players who has been in your club for at least 16 weeks, and who has at least inadequate experience, there is a very effective method.
Do the following:
- Log in to Hattrick, choose your club and after that "Training"
- Press "change coach", and after that "Use existing player"
- Find the player you want to investigate and choose him.
- His tactical abilities are not important so just choose one. Now you can see how much it costs to make him into an inadequate coach. Notice, it's always the price to make the player an inadequate coach you must use, no matter how high his experience might be.
- This price is then matched with the model below and VOILA....now you know how many points your player has.
Prices are in US $
| Points | Inadequate | Passable | Solid | Excellent | Formidable | Outstanding | Brillant | Magnificent |
| 0 | 43800 | 35200 | 29400 | 25200 | 21900 | 19500 |
17400 |
15900 |
| 1 | 43100 | 34700 | 29000 | 25000 | 21700 | 19300 |
17300 |
15800 |
| 3 | 42300 | 34200 | 28700 | 24700 | 21500 | 19200 |
17200 |
15700 |
| 5 | 41600 | 33700 | 28400 | 24500 | 21300 | 19000 |
17100 |
15600 |
| 7 | 40900 | 33300 | 28000 | 24200 | 21100 | 18900 |
17000 |
15500 |
| 9 | 40300 | 32800 | 27800 | 24000 | 21000 | 18700 |
16800 |
15400 |
| 11 | 39600 | 32400 | 27500 | 23700 | 20800 | 18600 |
16700 |
15300 |
| 13 | 39000 | 32000 | 27200 | 23400 | 20600 | 18500 |
16600 |
15200 |
| 15 | 38400 | 31600 | 26900 | 23100 | 20400 | 18300 |
16500 |
15100 |
| 17 | 37800 | 31200 | 26600 | 22900 | 20300 | 18100 |
16400 |
15000 |
| 19 | 37300 | 30800 | 26300 | 22700 | 20100 | 17900 |
16300 |
14900 |
| 21 | 36700 | 30400 | 26000 | 22500 | 20000 | 17800 |
16200 |
14800 |
| 23 | 36200 | 30100 | 25700 | 22300 | 19800 | 17700 |
16100 |
14700 |
| 25 | 35700 | 29700 | 25500 | 22100 | 19600 | 17600 |
16000 |
14600 |
| 27 | 35200 | 29400 | 25200 | 21900 | 19500 | 17400 |
15900 |
14500 |
If his price is 40.300 it means he has between 9 og 10,9 exp. points.
Tabels for other levels, will be added when they are completed. There are some problems with the numbers, and I am not sure they are all correct, so if you have anything to add, feel free to contact me on HT mail :)
Other players
With all other players there aren't any precise way, but you can count it yourself with my excel document, which can be downloaded HERE
I'll try and give a short explanation here:
Min. points: The amount of points you know your players has earned.
Max. point: The maximum amount of points he could have earned. This is if he receives points for every game played, no matter if he needs updating or not.
- If minimum points reaches 28 your player should rise a level for certain.
- Maximum points is a little different. You can use this as an indication of when your player has a chance of rising. He won't have a chance until it reaches 28.
So far this has shown me that a rise won't happen before the "minimum points sum" is near 20.
But you could be lucky ;-)
Carlei, SIF Bryggen